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	<title>Comments for The Core Worlds</title>
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	<link>http://www.thecoreworlds.net/blog</link>
	<description>Sci-Fi, Fantasy and Gaming</description>
	<pubDate>Fri, 21 Nov 2008 04:43:37 +0000</pubDate>
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		<title>Comment on Spycraft 2.0 is approaching by Patrick Kapera</title>
		<link>http://www.thecoreworlds.net/blog/2008/09/spycraft-20-is-approaching/#comment-331</link>
		<dc:creator>Patrick Kapera</dc:creator>
		<pubDate>Tue, 16 Sep 2008 18:55:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.thecoreworlds.net/blog/?p=52#comment-331</guid>
		<description>Glad you dig the book! Stop by our site if you're looking for any insight or advice when getting your new campaign up and running. Our community is really great for that.</description>
		<content:encoded><![CDATA[<p>Glad you dig the book! Stop by our site if you&#8217;re looking for any insight or advice when getting your new campaign up and running. Our community is really great for that.</p>
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		<title>Comment on TwitterRPG by ShyTrbleMaker</title>
		<link>http://www.thecoreworlds.net/blog/2008/09/twitterrpg/#comment-321</link>
		<dc:creator>ShyTrbleMaker</dc:creator>
		<pubDate>Thu, 04 Sep 2008 17:55:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.thecoreworlds.net/blog/?p=49#comment-321</guid>
		<description>Whee! I can't wait. I am very much looking forward to this. Greetings!</description>
		<content:encoded><![CDATA[<p>Whee! I can&#8217;t wait. I am very much looking forward to this. Greetings!</p>
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		<title>Comment on Shadows over Camelot by Dr. Paradox</title>
		<link>http://www.thecoreworlds.net/blog/2008/05/shadows-over-camelot/#comment-220</link>
		<dc:creator>Dr. Paradox</dc:creator>
		<pubDate>Sat, 05 Jul 2008 20:31:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.thecoreworlds.net/blog/?p=29#comment-220</guid>
		<description>Given the frequency I've been the Traitor in SoC i still love the game</description>
		<content:encoded><![CDATA[<p>Given the frequency I&#8217;ve been the Traitor in SoC i still love the game</p>
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		<title>Comment on Shadows over Camelot by David Dorward</title>
		<link>http://www.thecoreworlds.net/blog/2008/05/shadows-over-camelot/#comment-199</link>
		<dc:creator>David Dorward</dc:creator>
		<pubDate>Thu, 29 May 2008 18:53:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.thecoreworlds.net/blog/?p=29#comment-199</guid>
		<description>(1) Really? Well, its been a long time since I played it.

(2) If only that rule had been applied when I was introduced to the game

(3) You might not want to admit that</description>
		<content:encoded><![CDATA[<p>(1) Really? Well, its been a long time since I played it.</p>
<p>(2) If only that rule had been applied when I was introduced to the game</p>
<p>(3) You might not want to admit that</p>
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		<title>Comment on Shadows over Camelot by Lt. Cmdr. Jim</title>
		<link>http://www.thecoreworlds.net/blog/2008/05/shadows-over-camelot/#comment-198</link>
		<dc:creator>Lt. Cmdr. Jim</dc:creator>
		<pubDate>Thu, 29 May 2008 16:53:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.thecoreworlds.net/blog/?p=29#comment-198</guid>
		<description>1) Order of the Stick is not a collaborative game, it is somewhat more like Munchkin, in that you are all raiding the dungeon, but the one who escapes with the most loot is the winner.  Unlike Munchkin, teaming up to assist each other is quite common (rather than the rarity it has tended to be in the Munchkin sessions I've been involved in).

2)That's why the game rules suggest not using the traitor with newbies

3)I'm not sure about the others, but I for one had imbibed nothing more than solutions of caffeine and carcinogenic sweetener additives.</description>
		<content:encoded><![CDATA[<p>1) Order of the Stick is not a collaborative game, it is somewhat more like Munchkin, in that you are all raiding the dungeon, but the one who escapes with the most loot is the winner.  Unlike Munchkin, teaming up to assist each other is quite common (rather than the rarity it has tended to be in the Munchkin sessions I&#8217;ve been involved in).</p>
<p>2)That&#8217;s why the game rules suggest not using the traitor with newbies</p>
<p>3)I&#8217;m not sure about the others, but I for one had imbibed nothing more than solutions of caffeine and carcinogenic sweetener additives.</p>
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		<title>Comment on Fourth Edition is a miniature skirmish game of superheroes by David Dorward</title>
		<link>http://www.thecoreworlds.net/blog/2008/05/fourth-edition-is-a-miniature-skirmish-game-of-superheroes/#comment-196</link>
		<dc:creator>David Dorward</dc:creator>
		<pubDate>Wed, 21 May 2008 14:10:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.thecoreworlds.net/blog/?p=25#comment-196</guid>
		<description>Um? What? 

OK, so it looks like I copy/pasted the wrong URI. That's been fixed now.</description>
		<content:encoded><![CDATA[<p>Um? What? </p>
<p>OK, so it looks like I copy/pasted the wrong URI. That&#8217;s been fixed now.</p>
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		<title>Comment on Fourth Edition is a miniature skirmish game of superheroes by Lt. Cmdr. Jim</title>
		<link>http://www.thecoreworlds.net/blog/2008/05/fourth-edition-is-a-miniature-skirmish-game-of-superheroes/#comment-195</link>
		<dc:creator>Lt. Cmdr. Jim</dc:creator>
		<pubDate>Tue, 20 May 2008 23:53:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.thecoreworlds.net/blog/?p=25#comment-195</guid>
		<description>W0tC have announced that 4th ed characters will run JavaScript?</description>
		<content:encoded><![CDATA[<p>W0tC have announced that 4th ed characters will run JavaScript?</p>
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