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	<title>The Core Worlds &#187; Software</title>
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	<link>http://www.thecoreworlds.net/blog</link>
	<description>Sci-Fi, Fantasy and Gaming</description>
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		<title>WordPress Upgrade</title>
		<link>http://www.thecoreworlds.net/blog/2009/02/wordpress-upgrade/</link>
		<comments>http://www.thecoreworlds.net/blog/2009/02/wordpress-upgrade/#comments</comments>
		<pubDate>Thu, 05 Feb 2009 22:38:15 +0000</pubDate>
		<dc:creator>David Dorward</dc:creator>
				<category><![CDATA[Software]]></category>
		<category><![CDATA[blog]]></category>
		<category><![CDATA[wordpress]]></category>

		<guid isPermaLink="false">http://www.thecoreworlds.net/blog/?p=95</guid>
		<description><![CDATA[WordPress 2.7 was released a while ago, but I thought I&#8217;d be clever. There was bound to be a security release a few days later. A few weeks later? No? Oh well, time to upgrade then. The Core Worlds is &#8230; <a href="http://www.thecoreworlds.net/blog/2009/02/wordpress-upgrade/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>WordPress 2.7 was released a while ago, but I thought I&#8217;d be clever. There was bound to be a security release a few days later.</p>
<p>A few weeks later?</p>
<p>No? Oh well, time to upgrade then. <a href="http://thecoreworlds.net/blog/">The Core Worlds</a> is now on WordPress 2.7 (my main site is still sitting around on sBuilder since I&#8217;m not finding a lot of time to work on Axford).</p>
<p>I&#8217;ve also switched in a new theme since the width of the old one was annoying me every time I wanted to pretty up a post with a graphic. Plugins have recieved a bit of maintainence too.</p>
<p>OK, end of boring technical post. Normal service resumes now.</p>
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		<title>What would you use to RPG online?</title>
		<link>http://www.thecoreworlds.net/blog/2009/01/what-would-you-use-to-rpg-online/</link>
		<comments>http://www.thecoreworlds.net/blog/2009/01/what-would-you-use-to-rpg-online/#comments</comments>
		<pubDate>Mon, 05 Jan 2009 19:21:57 +0000</pubDate>
		<dc:creator>David Dorward</dc:creator>
				<category><![CDATA[Gaming in general]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://www.thecoreworlds.net/blog/?p=65</guid>
		<description><![CDATA[I have a couple of friends who live in interesting places far, far away from civilisation (i.e. London) and manage to get less gaming in then their taste would like. I&#8217;ve been looking around for software to run an online &#8230; <a href="http://www.thecoreworlds.net/blog/2009/01/what-would-you-use-to-rpg-online/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>I have a couple of friends who live in interesting places far, far away from civilisation (i.e. London) and manage to get less gaming in then their taste would like.</p>
<p>I&#8217;ve been looking around for software to run an online game, mostly focusing on video conferencing software. My efforts haven&#8217;t been all that fruitful though, every time I find something that looks suitable, it turns out to need a monthly fee to unlock essential features (such as supporting more then three people in the call).</p>
<p>So, since I think a few people are actually reading this blog now (thanks to <a href="http://www.rpgbloggers.com/">RPG Bloggers</a>), I thought I&#8217;d ask the community.</p>
<p>I think voice support is essential, as is support for at least five people. Video would be nice. A whiteboard, file sharing and dice rolling would be bonuses. I&#8217;d like to avoid paying money, but would be less annoyed by a one-off fee then something recurring. That said, if something is good and has a monthly fee, don&#8217;t be afraid to mention it.</p>
<p>What can you recommend? (Comments below please!). Thanks!</p>
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		<title>A Call To Arms Campaign Manager</title>
		<link>http://www.thecoreworlds.net/blog/2008/02/a-call-to-arms-campaign-manager/</link>
		<comments>http://www.thecoreworlds.net/blog/2008/02/a-call-to-arms-campaign-manager/#comments</comments>
		<pubDate>Tue, 05 Feb 2008 23:09:49 +0000</pubDate>
		<dc:creator>David Dorward</dc:creator>
				<category><![CDATA[Babylon 5]]></category>
		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://www.thecoreworlds.net/blog/2008/02/a-call-to-arms-campaign-manager/</guid>
		<description><![CDATA[I&#8217;m going to have a go at writing a campaign manager for Mongoose Publishing&#8217;s Babylon 5 war game &#8211; A Call To Arms. I spent some time this evening going over the rules with Jim and working out what data &#8230; <a href="http://www.thecoreworlds.net/blog/2008/02/a-call-to-arms-campaign-manager/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<div><a href="http://www.flickr.com/photos/dorward/2245423694/" title="A Call To Arms ERD by dorward, on Flickr"><img src="http://farm3.static.flickr.com/2193/2245423694_35eca76cdb_m.jpg" width="183" height="240" alt="A Call To Arms ERD" style="float: right;" /></a></div>
<p>I&#8217;m going to have a go at writing a campaign manager for Mongoose Publishing&#8217;s Babylon 5 war game &#8211; A Call To Arms. I spent some time this evening going over the rules with <a href="http://jim.us-lot.org/">Jim</a> and working out what data needed storing. This entity relationship diagram is the result. </p>
<p>Complicated system, isn&#8217;t it?</p>
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