The Core Worlds

Sci-Fi, Fantasy and Gaming

The Economy of Dungeons and Dragons

My first real exposure to D&D was with third edition, which features a wonderful economy… OK, so it doesn’t. It features an insane system where the raw materials to construct anything, anything at all, costs exactly one third of its retail price. This is compounded by the wonder that is the price list.
A ladder consists [...]

Leadership

When a character in D&D hits level six, they get to pick the Leadership feat, and a few weeks ago my group was having a discussion about whether or not a couple of characters in a game should take it.
The big advantage of the feat, given a sufficiently high charisma attribute is the cohort who [...]

Tiny Kobold electrons delivered my ezine

The first issue of Kobold Quarterly turned up in my inbox this morning. I haven’t finished reading it yet (I’ve got a weekend ahead of me for that), but my first impressions are favourable.
It has a fair bit of crunch (game mechanics), but most of the content is fluff (setting information) which is how I [...]

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