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	<title>The Core Worlds &#187; Warhammer 40000</title>
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	<link>http://www.thecoreworlds.net/blog</link>
	<description>Sci-Fi, Fantasy and Gaming</description>
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		<title>Figuratively speaking</title>
		<link>http://www.thecoreworlds.net/blog/2010/03/figuratively-speaking/</link>
		<comments>http://www.thecoreworlds.net/blog/2010/03/figuratively-speaking/#comments</comments>
		<pubDate>Mon, 15 Mar 2010 10:06:30 +0000</pubDate>
		<dc:creator>David Dorward</dc:creator>
				<category><![CDATA[Fantasy Craft]]></category>
		<category><![CDATA[Miniatures]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Warhammer 40000]]></category>

		<guid isPermaLink="false">http://www.thecoreworlds.net/blog/?p=140</guid>
		<description><![CDATA[I paid a visit to my local Games Workshop yesterday. Inevitably this resulted in my sacrificing control of my ears to the staff for half an hour during which I discovered that the new Blood Angels codex is very beardy &#8230; <a href="http://www.thecoreworlds.net/blog/2010/03/figuratively-speaking/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>I paid a visit to my local Games Workshop yesterday. Inevitably this resulted in my sacrificing control of my ears to the staff for half an hour during which I discovered that the new Blood Angels codex is very beardy and that the models are gorgeous. GW is doing an amazing job with its plastics these days, the quality is astounding.</p>
<p>Happily I managed to escape having bought nothing more then the three things I went in to buy (two pots of paint and some plastic glue). The afternoon was spent working on some <a href="http://eberron.wikia.com/wiki/House_Deneith">House Deneith</a> figures for my <a href="http://bit.ly/9lackK">Fantasy Craft</a> game. I have a long way to go, but it should make for an entertaining next session.</p>
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		<title>Army Building</title>
		<link>http://www.thecoreworlds.net/blog/2008/07/army-building/</link>
		<comments>http://www.thecoreworlds.net/blog/2008/07/army-building/#comments</comments>
		<pubDate>Mon, 21 Jul 2008 09:19:00 +0000</pubDate>
		<dc:creator>David Dorward</dc:creator>
				<category><![CDATA[Miniatures]]></category>
		<category><![CDATA[Warhammer 40000]]></category>

		<guid isPermaLink="false">http://www.thecoreworlds.net/blog/?p=34</guid>
		<description><![CDATA[Since I had a little spare time last night, I started work on putting my new army together. I&#8217;m really impressed by the quality of the plastics that are available these days.]]></description>
			<content:encoded><![CDATA[<p>Since I had a little spare time last night, I started work on putting my new army together. I&#8217;m really impressed by the quality of the plastics that are available these days.</p>
<div style="text-align: center;"><a href="http://www.thecoreworlds.net/wargames/Ork/Boyz/"><img src="http://www.thecoreworlds.net/wargames/Ork/Boyz/Images/01-sprue-small.jpeg" alt="Building Ork Boyz" width="307" height="230" /><img src="http://www.thecoreworlds.net/wargames/Ork/Boyz/Images/07-accessories-small.jpeg" alt="" width="307" height="230" /></a></div>
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		<title>Space Hulk Kill Team</title>
		<link>http://www.thecoreworlds.net/blog/2008/07/space-hulk-kill-team/</link>
		<comments>http://www.thecoreworlds.net/blog/2008/07/space-hulk-kill-team/#comments</comments>
		<pubDate>Fri, 11 Jul 2008 21:16:45 +0000</pubDate>
		<dc:creator>David Dorward</dc:creator>
				<category><![CDATA[Board Games]]></category>
		<category><![CDATA[Miniatures]]></category>
		<category><![CDATA[Warhammer 40000]]></category>
		<category><![CDATA[games workshop]]></category>
		<category><![CDATA[wahammer 40000]]></category>

		<guid isPermaLink="false">http://www.thecoreworlds.net/blog/?p=31</guid>
		<description><![CDATA[I only ever managed to play Space Hulk a few times, at least the proper version. The computer game just wasn&#8217;t the same (I think it might also have been one of the few games that required me to disable &#8230; <a href="http://www.thecoreworlds.net/blog/2008/07/space-hulk-kill-team/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>I only ever managed to play <a href="http://www.boardgamegeek.com/game/2163">Space Hulk</a> a few times, at least the proper version. The computer game just wasn&#8217;t the same (I think it might also have been one of the few games that required me to disable <em>turbo</em> on my old 486 to slow it from 66Mhz to a meagre 7).</p>
<div style="float: right; margin: 0 0 1em 1em"><a href="http://www.flickr.com/photos/heilemann/383667598/" title="Space Hulk by Michael Heilemann, on Flickr"><img src="http://farm1.static.flickr.com/136/383667598_48f782d8d5_m.jpg" alt="Space Hulk on Flickr" /></a></div>
<p>Copies are selling on eBay for quite insane prices, so I&#8217;m probably not going to be able to relive that particular part of my childhood through that channel.</p>
<p>Happily, <a title="Return to Space Hulk" href="http://uk.games-workshop.com/warhammer40000/space-hulk/">Games Workshop have produced some rules</a> that are supposed to recreate the feel of the original game. So, despite my intentions to aid the Green Tide in conquering the galaxy, I might just have to invest in a couple of squads of Terminators and some of those nasty Genestealers in order to build myself a pseudo-Space Hulk set.</p>
<p>Hopefully, it will prove to be a good system for quick games that don&#8217;t require much in the way of set up, and keep the measuring down to a minimum. I have quite a few friends who like board games, and this might turn out to be something that will appeal to them.</p>
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